Industry Work (Under NDA)
A selection of professional work done for leading studios and companies.
Over the past few years, I’ve contributed to projects at KAMP Studios, Lux Holdups, Disney Imagineering, and Scenario. While the specifics remain under NDA, my work spanned sculpture-to-CAD workflows, custom tool development, technical design for fabrication, and creating detailed visuals for large-scale built environments.
These experiences have shaped how I approach product development, collaboration, and build-ready thinking. If you're interested in how this expertise could support your project, please reach out.
KAMP Studios - Developed custom tools for production and created technical drawings to support the fabrication and installation of architectural objects and plaster surface finishes.
LUXHOLDUPS - Designed and prototyped hardware products while helping initiate a scalable product development process — from sketching and 3D modeling to printing, finishing, and technical drawings — to support the team as they prepared for growth.
Disney Imagineering - Sculpted artificial environments for Disney World's Pandora – The World of Avatar and led the fabrication and installation of themed foliage across the 12-acre park.
Scenario - Led a team of artisans and tradespeople in sculpting large-scale environments for Disney World's Star Wars: Galaxy’s Edge, translating Disney Creative Executive direction into built form.










